UX Design – TrekStir
The TrekStir windows phone application was created to market our children’s books. This application would need to be simple enough for a 4 year old to use, while being interactive enough for a 7 year old to enjoy. live.
Goals we wanted to meet:
- Make the stories be the main focus not the interactivity.
- Stories to be easily read and comprehended in a calm matter.
- Allow only one audio file to play at one time.
- Next page button animation to only display after the page verbiage was completed. This would make the user slow down and actually take in the story.
- Animations support drag, audio, and vibration tactile sound.
Users of the Product
We created this application for English reading children and guardians. The Children would be between 4 to 7 years old and have a windows phone to support this application. A guardian would expect their child to take about 30 minutes to complete the story.
User Data Analysis
- Children clicked through the pages without reading the page. – We created a timer for the page to only display the next page button after 5 seconds.
- They played more then one audio file at a given time. – We added functionality so that only one audio file would play at a given time.
- The child sometimes did not know that they had selected an object. – Vibration tactile sound was added to some object clicks.
- Clarity of artwork. – Artwork was created to be simple with only one weight of shadow upon art object.
- 5 years old
- Speaks English
- He is competent in using a phone or ipad to read his stories.
- Billy is waiting for his doctor’s appointment or sitting in traffic with his guardian.